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ABOUT ME
Hello, my name is Nino. I’m currently finishing up my studies at Slope Audio Training in Montpellier, France, and I’d like to showcase my best work in my portfolio.
I started my career in the audiovisual industry to learn the basics of sound design and film editing, then I specialized in video games, a field that has interested me since I was a child.
If you’re interested in my work, feel free to check out the various projects I post some big projects are coming soon to my website!
PROJECT-LOCKDOWn
for CounterStrike Franchise
Sound Designer and Mixer
GAME ENGINE AUDIO INTEGRATION
METASOUND UNREAL - ACTION RPG
WWISE UNITY - MIX AND JAM | MARIO GALAXY LAUNCH STAR
WWISE UNITY - MIX AND JAM | KINGDOM HEARTS SHOT LOCK
WWISE UNITY - THE EXPLORER 2D ( in progress )
Resound Design VIDEO GAME
Resound - WUTHERING WAVES / SPELLS | LUCY CYBERPUNK EDGERUNNERS
RESOUND - GHOSTRUNNER GAMEPLAY
RESOUND - BATTLEFIELD 6 GAMEPLAY
RESOUND - SEA OF REMNANTS | JASMINE ULTIMATE
RESOUND - STREET FIGHTER 6 C.VIPER
RESOUND - NEED FOR SPEED UNBOUND ( FERRARI FXX K EVO )
RESOUND - RAYMAN LEGENDS MECHANICAL DRAGON
RESOUND - DNF DUEL RANGER ULTIMATE
Resound - Spiderman MVP No Way Home
RESOUND DESIGN CINEMATIC
RESOUND - OVERWATCH INFILTRATION
RESOUND - Le sommet des dieux
RESOUND - RALPH 2.0 VANELLOPE VS SHANK