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ABOUT ME 

Hello, my name is Nino. I’m currently finishing up my studies at Slope Audio Training in Montpellier, France, and I’d like to showcase my best work in my portfolio.


I started my career in the audiovisual industry to learn the basics of sound design and film editing, then I specialized in video games, a field that has interested me since I was a child.


If you’re interested in my work, feel free to check out the various projects I post some big projects are coming soon to my website!


 

PROJECTS

PROJECT-LOCKDOWn

for CounterStrike Franchise

Sound Designer and Mixer

GAME ENGINE AUDIO INTEGRATION

 METASOUND UNREAL - ACTION RPG
 WWISE UNITY - MIX AND JAM | MARIO GALAXY LAUNCH STAR
WWISE UNITY - MIX AND JAM | KINGDOM HEARTS SHOT LOCK
 WWISE UNITY - THE EXPLORER 2D ( in progress )

Resound Design VIDEO GAME

Resound - WUTHERING WAVES / SPELLS | LUCY CYBERPUNK EDGERUNNERS
RESOUND - GHOSTRUNNER GAMEPLAY

  RESOUND - BATTLEFIELD 6 GAMEPLAY
RESOUND - SEA OF REMNANTS | JASMINE ULTIMATE

RESOUND - STREET FIGHTER 6 C.VIPER



RESOUND - NEED FOR SPEED UNBOUND ( FERRARI FXX K EVO )

RESOUND - RAYMAN LEGENDS MECHANICAL DRAGON

RESOUND - DNF DUEL RANGER ULTIMATE

Resound - Spiderman MVP No Way Home

RESOUND DESIGN CINEMATIC 

RESOUND - OVERWATCH INFILTRATION 

 

 RESOUND - Le sommet des dieux

 

 RESOUND - RALPH 2.0 VANELLOPE VS SHANK